000 | 02890cam a22003015i 4500 | ||
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001 | 22081987 | ||
003 | OSt | ||
005 | 20220311155923.0 | ||
008 | 210616s2021 nyu 000 0 eng | ||
010 | _a 2021941169 | ||
020 |
_a9781839763984 _q(hardback) |
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040 |
_aBLR _beng _erda _cDLC |
||
042 | _apcc | ||
082 |
_223 _a004.09 GAL _b017587 |
||
100 | 1 |
_aGalloway, Alexander, _eauthor. |
|
245 | 1 | 0 |
_aUncomputable : _bplay and politics in the long digital age / _cAlexander R. Galloway. |
263 | _a2111 | ||
264 | 1 |
_aBrooklyn : _bVerso Books, _c2021. |
|
300 |
_axv, 263 pages : _billustrations ; _g22 cm |
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336 |
_atext _btxt _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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505 | _aCover Page -- Halftitle Page -- Title Page -- Copyright Page -- Dedication -- Contents -- List of Illustrations -- A Letter from Paris -- Introduction -- Part I: Photography -- 1. Petrified Photography -- 2. Dimensions Without Depth -- 3. The Parallel Image -- 4. Photographic Modeling -- 5. Our Best Machines Are Made of Sunshine -- Part II: Weaving -- 6. Spider Work -- 7. The Crumb Machine -- 8. Regular Irregularity -- 9. Algebraic Weaving -- 10. Webs Rewoven -- Part III: The Digital -- 11. From One to Two -- 12. The Cybernetic Hypothesis -- 13. Latticework -- 14. A Regular Discrete Framework Part IV: Computable Creatures -- 15. Experiments in Bionumeric Evolution -- 16. Conjectural Biology -- 17. Intensity and Survival -- 18. Parallel Causality -- Part V: Crystalline War -- 19. Times of Crisis -- 20. The Game of War -- 21. A Nostalgic Algorithm? -- 22. Some Problems with the Data -- 23. Crystal Aesthetics -- Part VI: Black Box -- 24. Black Box Cypher -- 25. Black Box Function -- 26. The Tyranny of Structurelessness -- 27. The Tragedy of Interactivity -- 28. Toward a Practical Nonexistence -- Afterword: A Note on Method -- Acknowledgments -- Notes -- Index | ||
520 | _a"Narrating some lesser known episodes from the deep history of digital machines, Alexander R. Galloway explains the technology that drives the world today, and the fascinating people who brought these machines to life. With an eye to both the computable and the uncomputable, Galloway shows how computation emerges or fails to emerge, how the digital thrives but also atrophies, how networks interconnect while also fray and fall apart. By re-building obsolete technology using today's software, the past comes to light in new ways, from intricate algebraic patterns woven on a hand loom, to striking artificial-life simulations, to war games and back boxes. A description of the past, this book is also an assessment of all that remains uncomputable as we continue to live in the aftermath of the long digital age"-- | ||
650 | 0 |
_aComputers _xHistory. |
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942 |
_2ddc _cBK |
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999 |
_c18565 _d18565 |