000 02890cam a22003015i 4500
001 22081987
003 OSt
005 20220311155923.0
008 210616s2021 nyu 000 0 eng
010 _a 2021941169
020 _a9781839763984
_q(hardback)
040 _aBLR
_beng
_erda
_cDLC
042 _apcc
082 _223
_a004.09 GAL
_b017587
100 1 _aGalloway, Alexander,
_eauthor.
245 1 0 _aUncomputable :
_bplay and politics in the long digital age /
_cAlexander R. Galloway.
263 _a2111
264 1 _aBrooklyn :
_bVerso Books,
_c2021.
300 _axv, 263 pages :
_billustrations ;
_g22 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
505 _aCover Page -- Halftitle Page -- Title Page -- Copyright Page -- Dedication -- Contents -- List of Illustrations -- A Letter from Paris -- Introduction -- Part I: Photography -- 1. Petrified Photography -- 2. Dimensions Without Depth -- 3. The Parallel Image -- 4. Photographic Modeling -- 5. Our Best Machines Are Made of Sunshine -- Part II: Weaving -- 6. Spider Work -- 7. The Crumb Machine -- 8. Regular Irregularity -- 9. Algebraic Weaving -- 10. Webs Rewoven -- Part III: The Digital -- 11. From One to Two -- 12. The Cybernetic Hypothesis -- 13. Latticework -- 14. A Regular Discrete Framework Part IV: Computable Creatures -- 15. Experiments in Bionumeric Evolution -- 16. Conjectural Biology -- 17. Intensity and Survival -- 18. Parallel Causality -- Part V: Crystalline War -- 19. Times of Crisis -- 20. The Game of War -- 21. A Nostalgic Algorithm? -- 22. Some Problems with the Data -- 23. Crystal Aesthetics -- Part VI: Black Box -- 24. Black Box Cypher -- 25. Black Box Function -- 26. The Tyranny of Structurelessness -- 27. The Tragedy of Interactivity -- 28. Toward a Practical Nonexistence -- Afterword: A Note on Method -- Acknowledgments -- Notes -- Index
520 _a"Narrating some lesser known episodes from the deep history of digital machines, Alexander R. Galloway explains the technology that drives the world today, and the fascinating people who brought these machines to life. With an eye to both the computable and the uncomputable, Galloway shows how computation emerges or fails to emerge, how the digital thrives but also atrophies, how networks interconnect while also fray and fall apart. By re-building obsolete technology using today's software, the past comes to light in new ways, from intricate algebraic patterns woven on a hand loom, to striking artificial-life simulations, to war games and back boxes. A description of the past, this book is also an assessment of all that remains uncomputable as we continue to live in the aftermath of the long digital age"--
650 0 _aComputers
_xHistory.
942 _2ddc
_cBK
999 _c18565
_d18565